AT&T
BEDMINSTER GOLF LEAGUE RULES
The AT&T Bedminster Golf League was formed in
1975 among the first groups of AT&T Long Lines Headquarters personnel who
relocated to New Jersey from New York City.
The League is the oldest, active AT&T employee league in NJ,
offering continuous golf every year since 1975.
The AT&T Bedminster Golf League seeks to further the game of golf by supplying the opportunity for its members to enjoy their golf experience, in a team, competitive friendly environment, at a reasonable price.
The Executive Committee consists of the
following seven positions that are staffed by league members:
·
President/Tournament Chairperson
·
Vice-President/Rules Chairperson
·
Secretary/Awards Chairperson
·
Treasurer/Greens Fees Chairperson
·
Handicap/Results/Stats Chairperson
·
Handicap Program/Web Master Chairperson
·
Membership Chairperson
These positions are held and filled on a voluntary basis. If, as a league member you have any interest in one of these positions, please let a member of the executive committee know. As an incentive to holding these positions, the annual league dues (currently $100) will be waived for each officer.
(A-1) MATCHES
The League is played under
MATCH Play rules. Stroke play rules i.e.
penalties must also be applied for scoring purposes when appropriate.
Teams will consist of up to seven members of which four members will be scheduled for competition each week. Rotation will be decided and arranged by the team captains. However, all team members MUST be scheduled for 12 matches and play a minimum of 9 matches to be eligible for Annual League Awards (see details under Annual in section G Awards and Prizes) or participate as a team member during the year end tournament (YET). A team member who has not satisfied this requirement of 9 rounds during the season will be exempt from playing a match during the YET provided his or her team has qualified to play for a position. The team member would be allowed to play if he or she desired but would still be an automatic forfeit from a team perspective. Also, it is possible that the number of rounds to qualify could be reduced pending the number of league nights that may be canceled because of inclement weather or any other reason.
Members and Subs not scheduled for matches on a particular day
are still invited to play, but they must wait until the final foursome of
scheduled competition has teed off before playing. However, if a
schedule competitor’s opponent has forfeited and the scheduled competitor is
looking for a single, then the non-scheduled member or sub may tee off with the
scheduled competitor. Non-scheduled
league members MUST sign in
with the Pro Shop and pay just as a scheduled member would.
A schedule of the weekly
team competition will be posted on the league website under "This Week's
Match". This schedule will include a match up of the teams competing in
the following week and a list of the players on each team in ascending order
of updated handicap indexes. Each team captain is responsible for ensuring
that (a) his/her team's schedule is provided to the League Website Chairperson
for posting and (b) the members of his/her team have coordinated their matches
with the opposing team players by mid-day on the
day prior to play. Last minute substitutions can be made, but it is up to the
team member to find a non-scheduled teammate or sub
to play in their place and to notify the
team captain of any changes by mid-day on the
day prior to play. It is therefore the responsibility of the captain of the
team making the change to notify all players involved in the change and who
their new opponents will be (a single substitution could affect several
matches). However, there
are times due to business or personal reasons that a scheduled team member or
sub may find out on the day of play that they can not play. It is the
team member or sub’s responsibility to find a non-scheduled teammate or sub to
play in their place and inform the team captain. It is then the captain’s
responsibility to adjust the matches in ascending order of updated handicap
indexes and inform both teams of the changes. If a captain is not available then a single team member either assigned by the
captain in their absence or one of the scheduled team members will make the
necessary changes and inform both teams. Any changes must be provided
to both teams prior to mid-day on the day of play. If a sub
is needed past mid-day they will play the
opponent of the last minute canceling player and the line up is
NOT to be adjusted to be in ascending order. If a sub cannot be obtained the scheduled team member or sub must
inform their opponent and their captain that they could not find a sub and that
they are going to forfeit their match. Under no circumstance will the
scheduled matches be swapped around after mid-day on the day of play for last
minute substitutions or a scheduled team member/s or sub/s forfeits their
match/es.
Matches will be set up on the following basis:
Team
A Team
B
Lowest handicap player Vs Lowest
handicap player
2nd lowest “ “
Vs 2nd lowest “
“
3rd “ “ “ Vs 3rd “
“ “
4th “ “ “ Vs 4th “
“ “
Note: Matches are to be set by “Handicap Indexes”. “This
Week’s Match” on the league web site list team members in ascending order per
their handicap index. Some team members may have the same handicap
but they are listed in ascending order per their handicap index. Furthermore,
Subs must also be paired to a match per their handicap index. Handicap Indexes
for Team members and Subs may be found under “HANDICAPS” OR “HANDICAPS W/SCORES
on the “Handicap” page of the league web site.
If a substitute is used, the substitute player must be slotted as above
accordingly.
Since the competition is
based upon head to head matches, golfers must play
against their opponent in the same foursome. Under
no circumstance will the scheduled matches be swapped around after Mid-day on
the day of play for last minute substitutions or a scheduled team member/s or
sub/s forfeits their match/es. As the golfers arrive at the course, THEY MUST FIRST REPORT TO THE PRO-SHOP AND
SIGN IN AT THE PRO-SHOP COUNTER. As
soon as the golfer’s opponent arrives and reports to the pro-shop, a match is ready. The golfers in this match
then need to call out to the golfers on the practice green to determine if
another two-some (i.e., a second match) is ready to play. Once a second match
is ready, a foursome is established and that foursome
proceeds to the first tee. Subsequent matches/foursomes are handled in the same
manner.
In case of inclement weather
during the day of play, the captain of each team (or another team member if the
captain is not available) will be notified by league officials via phone before
3:00 P.M. if the day’s matches have been cancelled. A cancellation notice will also be posted to
the league website by the League Website Chairperson.
If the teams have not been
notified, there is a possibility the matches can be played and therefore all
teams MUST show up at the
golf course. If conditions at the course require cancellation, such a decision
will be made no later than 5:00 P.M. The
decision will be made by one of the officers on the league executive committee.
If play is started, those players who failed to appear will have
forfeited their match. During the course of the match, if conditions require a
stoppage of play - all matches are null and void regardless of where they stand
when play is stopped. There will be no attempt to reschedule the matches.
Payment of greens fees will be made on a case-by-case basis as agreed to
between High Bridge Hills management and the league President or the Vice
President if the President is absent.
Note: Green fees for partial rounds are determined via negotiations
with the course and therefore, payment may be required. If you signed up in the Pro Shop and teed off, the course may
require payment.
A player forfeits their
match if they do not arrive at the course by 5:15 P.M. (assuming their
opponent is there and ready to play). If your opponent has forfeited the match, you
will still have to play the round to gain the two points. If neither golfer plays, no points are awarded
and it will be considered a double forfeit.
Individual matches cannot be made up regardless of
circumstances.
(A-2) TEE MARKERS
Normal tee marker assignments are as follows:
Ladies and Seniors 80+ GOLD
or higher
Seniors 67-79 WHITE
or higher
Men <67 RED
or higher
Ladies Gold
or higher
A player may choose to play a higher(more difficult) tee box then their normal tee box. The same tee box must be used for the entire round.
The same tee box MUST be used for the ENTIRE season, with one exception – if, during the year, a player reaches an age milestone that allows them to use a different tee box, they may then, AFTER notifying the League President and their Team Captain, begin to use the new tee box.
IN ALL CASES, THE PLAYER MUST NOTIFY THE LEAGUE
PRESIDENT AND THEIR TEAM CAPTAIN OF THEIR CHOICE OF TEE BOX LOCATION.
High Bridge Hills (HBH) often has outings prior to our
league play. During the HBH outings there are major prizes such as vacations
and automobiles given away for a hole-in-one on the par 3 holes. These major
prizes are covered by an insurance policy in case someone actually has a hole-in-one and wins the prize. If someone
wins the prize the insurance policy pays for the prize. The insurance policy
requires a minimum yardage length of 165, 172, or longer. Therefore, HBH places
all of the tee markers as far back as possible on the
par 3 holes in order to be in compliance with the insurance policy for the
offered prizes. In most cases, if not all, HBH does not move the tee markers on
the par 3 holes back to the appropriate teeing ground before our league play
starts. There are several reasons for this: (1) the outing may still have
foursomes out on the golf course; (2) the greens keeper crew has left for the
day; (3) there is no HBH employee that can leave their duty station to go out
on the golf course and move the tee markers; (4) most importantly, there is no
one available that is authorized to move the tee markers. The only
HBH employees that are authorized to move the tee markers are
the "GREENS KEEPER PERSONNEL". The HBH managers and
the pro shop personnel are not authorized to move the tee markers, nor
can they ask a cart kid or authorize a league member to move the tee
markers.
Due to the aforementioned
problem and several issues that have transpired in 2005, the league
officers implemented the following league
rule in 2005:
Whenever the
"White" and "Gold" tee markers have been moved back to the
"Red" tee marker on Par 3 holes, all league
members must tee off from the appropriate gender specific yardage markers
as follows:
Yardage Markers
Score Card LEAGUE RULE
LADIES & SENIORS 80+ MEN SENIORS 67-79
Hole 4 Gold-White-Red-Black 112-127-145-170 112 145 127
Hole 6 Gold-White-Red-Black 74-89-100-115 74 100 89
Hole 8 Gold-White-Red-Black 98-152-191-229 98 191 152
Hole 12 Gold-White-Red-Black 107-110-120-130 107 120 110
Hole 14 Gold-White-Red-Black 151-177-190-206 151 190 177
NOTE for Hole
#8: Men should play from the 191 yard normal Red
teeing area, unless the Red tees are closer. The normal Red teeing
area is the tee box at the hole yardage marker(also
where the trash can is).
NOTE: DO NOT MOVE THE TEE
MARKERS.
NOTE: LEAGUE MEMBERS MUST PLAY
FROM THE "APPROPRIATE" TEE MARKERS WHEN THEY ARE ON THE APPROPRIATE
TEEING GROUND.
Tee Box Definition: Draw an
imaginary line "No Closer To The Hole" from
the tee marker across the teeing ground to the far
side. You may tee up no more than two club lengths behind this line.
NOTE: FAILURE TO COMPLY WITH THIS
LEAGUE RULE WILL RESULT IN THE FOLLOWING:
1) STROKE PLAY - 2 STROKES
PENALTY PLUS MATCH PLAY - LOSS OF HOLE.
2) FAILURE TO CORRECT RULES INFRACTION - DISQUALIFICATION.
(A-3) Gauging and/or
Measuring Devices—Any type of yardage device (GPS, or Lazer, etc.) are allowed
to be used by league members.
(B) HANDICAPS
The difference between the
handicaps of the two players is applied to the holes of the higher handicap
player. For example:
Player “A” Player “B”
Handicap
16 Handicap 10
Player “A” gets a six-stroke handicap (6=16-10) and applies
a one-stroke advantage to the six most difficult holes based on the course
rating.
If the difference in handicap exceeds nine, additional strokes are applied starting with the most difficult hole. For example, with an eleven-stroke handicap difference, the higher handicap player would receive stroke advantages in the following manner:
Hole 1 2 3 4 5 6 7 8 9
Handicap rating of hole 13 11 5
17 7 3 15 1
9
Stroke advantage -1 -1 -1 -1 -1
-2 -1 -2
-1
There is NO maximum handicap differential. Handicap differential is based on difference between the league members’ handicaps.
Equitable Stroke Control
Handicaps are determined
based on an Equitable Stroke Control basis.
League handicaps comply with present USGA handicapping rules for golfers
with Nine-Hole Handicaps of 0 through 25.
League handicaps are maintained using ESC compliant software and are
computed on the maximum number of shots per hole basis as follows:
Nine-Hole Maximum Number
Course
Handicap on Any Hole
4 or less Double
Bogey
5 through 9 7
10 through 14 8
15 through 19 9
20 through 25
10
Note: Although the Maximum
Number on Any Hole may exceed the league rule of double Par plus 1, you MUST
pick up at double Par plus 1 and NOT play out to your maximum allowable score.
For example, a person with a
Handicap of 9:
Hole # 1 2
3 4 5
6 7 8
9 Gross Total
Par 5 5
4 3 4
4 3 4
4 36
Gross Score 8 6
4 6 7
4 5 6
8 54
Handicap Computation 7
6 4 6
7 4 5
6 7 52
·
Triple bogey on 1 will affect handicap computation and will be reduced
to the maximum allowable score of 7.
·
Quadruple bogey on 9 results in a 1-stroke deduction from gross for
handicap computation to meet the maximum allowable score of 7.
Strokes are deducted from the gross score for HANDICAP COMPUTATION only. They are not deducted for match play purposes.
Handicap Computation:
New league members or new
subs handicaps will be calculated using a variation of USGA rules per the following League
criteria:
1st. score =
handicap
2 scores – average
of 2 scores = handicap
3 scores - average
of lowest 2 scores = handicap
4 scores -
average of lowest 2 scores = handicap
5 scores -
average of lowest 3 scores = handicap
6 scores -
average of lowest 3 scores = handicap
7 scores -
average of lowest 4 scores = handicap
8 scores -
average of lowest 4 scores = handicap
9 scores -
average of lowest 5 scores = handicap
10 scores -
average of lowest 5 scores = handicap
11 scores -
average of lowest 6 scores = handicap
12 scores -
average of lowest 6 scores = handicap
13 scores -
average of lowest 7 scores = handicap
14 scores -
average of lowest 7 scores = handicap
15 scores -
average of lowest 8 scores = handicap
16 scores -
average of lowest 8 scores = handicap
17 scores -
average of lowest 9 scores = handicap
18 scores -
average of lowest 9 scores = handicap
19 scores -
average of lowest 10 scores = handicap
20 scores -
average of lowest 10 scores = handicap
More than 20 scores - oldest score
drops out - continue to calculate based on 20 scores criteria.
Note: ESC must be used to calculate all handicaps.
However, actual match
score w/o ESC will be used to determine "INDIVIDUAL NET SCORE FOR
DETERMINING TOTAL TEAM NET SCORE".
(C)
RESPONSIBILITIES OF PARTICIPANTS
·
Establish, interpret and administer League
rules and bylaws and distribute via Internet web site http://attnjgolf.com.
·
Negotiate and contract for league play and tournaments with golf
courses.
·
Assign associates to Teams maintaining an equal combined total handicap
for all teams where possible.
·
Assess and collect dues and greens fees from associates.
·
Disperse moneys to conduct League business.
·
Administer League handicap system and computer related statistical data
for League prizes.
·
Maintain and distribute Team Rosters, Team Pairings, Substitute lists,
Weekly Results and statistical data to Team
Captains/League Members via Internet web site http://attnjgolf.com/.
·
Arrange for and distribute trophies.
·
Determine and distribute prize money.
·
Prepare financial league account report prior to YET to ensure
sufficient funds are available to cover annual expensive.
·
Communicates League rules and bylaws to Team Members.
·
Assign acting captain in your absence and inform captain/s of opposing
team/s.
·
Schedules Team Members in advance for upcoming matches.
·
Coordinates Team Member matches in advance with opposing
Team Captain.
·
Provides team's "Roster" to League Web Master for
posting on the league web site NLT 2nd week of the league season. Failure to
comply will result in loss of weekly team points until team's
"Roster" is posted.
·
Provides team's "Schedule" to League Web Master
for posting on the league web site NLT 2nd week of the league season. Failure
to comply will result in loss of weekly team points until team's
"Schedule" is posted.
·
Maintain and provide timely updated team
"Schedule" to League Web Master for posting on the league web site.
·
Assure Team Members' dues and greens fees are paid to League Treasurer.
·
Notify League Treasurer of Team's Members/Substitutes scheduled for
play on match day.
·
Represent Team Member concerns to League Officers.
·
If necessary distribute handicap, substitute
and statistical data for League prizes to Team Members. Otherwise, information
can be found on league web site http://attnjgolf.com
/ for Team Members with Internet access.
·
Distribute trophies and prize money to Team Members in the year they
were received.
·
If a Team Member is not going to be able to fulfill their
responsibility for a month or more due to business or health reasons, then the Captain may obtain a “Permanent Sub” from the League
Membership Chairperson. Once the Team Member is able to
resume their responsibilities, the “Permanent Sub” will then go back on the
League Sub List.
Note: A
permanent sub's 1st obligation is to the team that they are permanently
assigned. However, if another team needs a sub and the permanent sub is not
scheduled to play, then the permanent sub may play for another team.
·
If you have Internet access, obtain league information from league web
site http://attnjgolf.com /. Otherwise, obtain league information from Team
Captain.
·
Perform captains responsibilities if assigned
as acting captain.
·
Observe League rules and bylaws.
·
Arrange mutual tee time in advance of match with opponent.
·
Appear on scheduled days, at appropriate times
·
Notify opponent on a timely basis of No Show
status.
·
Obtain Substitute in advance of match when necessary.
·
Notify Team Captain of Substitute replacement in advance of
match.
·
Notify opponent of Substitute replacement in advance of match..
·
If you have Internet access obtain league information from
league web site http://attnjgolf.com /. Otherwise, obtain league information
from League Membership Chairperson.
·
Observe League rules and bylaws.
·
Arrange mutual tee time in advance of match with opponent.
·
Appear on scheduled day/s.
·
Notify opponent on a timely basis of No Show
status.
·
Obtain Substitute in advance of match when necessary.
·
Notify Team Captain of Substitute replacement in advance of match.
·
Notify opponent of Substitute replacement in advance of match.
·
Pay green fees to League Treasurer for scheduled matches.
·
Substitutes are NOT
eligible for trophies, prize money, weekly golf ball prizes or free buffet at
year-end tournament.
·
Note: A permanent sub's 1st obligation is to the team that
they are permanently assigned. However, if another team needs a sub and the
permanent sub is not scheduled to play, then the permanent sub may play for
another team.
(D) SCORING
The league play is based upon 9-hole
match play in which each hole is a separate contest. The player who holes the
ball in the fewest NET strokes wins a hole. The player who wins the most holes
wins a match.
Maximum points a team can receive each
week is 10 and points are awarded as follows:
·
2 points for each team member’s win
·
2 points for team net score
·
In case of a tie, one point is awarded to each player/team
·
Match points (2)
will not be awarded in the case of a double forfeit (neither opponent of a
scheduled match plays).
The two Team Points are awarded to the
team with the lowest team net score (stroke play). Scores of all team members
are added together subtracting the handicap and comparing that total with the
other teams total. The team with the lowest score wins
the two points.
In order to receive team
points, at least three members/subs must play that day. If only three
members/subs play, the team score is based on the three matches played and do
not include the score of the unmatched member/sub of the full team, nor can
they use the three best scores unless they happen to be the players involved in
the three matches. If only one or two
players/subs from the same team show up for their matches, they are eligible to
compete for their match points only.
If both teams fail to field at least
three members/subs, team points cannot be awarded to either team.
(E) RULES
USGA
Rules and local golf course rules will govern except where
modified below.
Note:
Numbers 9, 10 and 11 are USGA rules that we restate here due to their frequent
occurrence.
1.
Winter rules: Our league uses winter rules, which allow the following:
·
Improved lies only on the fairway of the hole you are
playing; all other fairways are considered as rough.
·
Improved lie should be no closer to the hole and within one
club length of original lie.
·
The ball may be moved to a better lie either by the club or
by hand.
·
A ball in the rough or in a hazard cannot be touched or lie
improved and must be played as it lies. The only exception to this is if the
club will strike a rock, then the ball can be dropped, not placed, within one
club length (no
closer to the hole) after notifying your opponent.
Under winter rules, the ball may also be
cleaned before, during, or after improving the lie. Players wishing to use
summer rules may do so but should not expect their opponents to also play
summer rules.
Plugged balls may be marked, lifted and cleaned. In your own fairway the ball may be
placed, otherwise the ball must be dropped near the original lie.
Furthermore, a ball coming to rest on a
bare spot (cart damage) or rocks in the rough may also be dropped
(see dropping rule #11). However, this exception does not apply to drainage
areas or marked hazards.
2.
Pick up rule: Golfers should play out all holes to determine winner of
hole. A player still has the option of picking up, taking “double par plus
one”, and losing the hole. If both
players pick up, the hole is halved. A “natural” or “actual” double par plus
one wins the hole over a “pick up” double par plus one.
Note: It is a requirement of the league that you PICK UP
and take a score of double par plus 1 for that hole if
your GROSS score is at double par and you do NOT have a “makeable" putt.
There are no exceptions to this rule and handicap strokes will be applied to
determine the outcome of the hole.
Note the
following examples:
Þ Player A-Natural
DP+1, Player B-Pick Up DP+1, Player A wins the hole.
Þ Player A-Pick Up
DP+1, Player B-Pick Up DP+1, No handicap strokes-Player A and Player B tie the
hole.
Þ Player A-Pick Up
DP+1, Player B-Pick Up DP+1, Player A gets 1 handicap stroke and wins the hole
with a net double par.
Þ Player A-Natural
DP+1, Player B-Natural DP+2, Player B gets 1 handicap stroke. However, the
stroke DOES NOT apply since Player B DID NOT COMPLY with the rule which states
that a player “MUST PICK UP at double par +1". Player A wins the hole
because a Natural DP+1 beats a Pick Up DB+1.
3. Out of bounds:
One stroke penalty, drop a ball in bounds not nearer the hole, two club
lengths from the out of bounds line perpendicular to the point your ball entered the out of bounds. No provisional balls should be played.
4. Lost ball: One
stroke penalty. Drop a ball not nearer the hole, as near the spot as
possible where the original ball was presumed lost. A ball, which is lost in the woods or a
hazard, is replaced by dropping within two club lengths of where it entered the
woods or a hazard, not nearer the hole.
4a. Special Fescue Rule One stroke
penalty. A ball lost or deemed unplayable in the
Fescue(not identified as hazard), drop, in play,
within 2 club lengths perpendicular to where the ball is believed to be located
or the unplayable location not nearer the hole.
5. Unplayable
ball: One stroke penalty. The player is the sole judge as to
whether their ball is unplayable. It may be declared unplayable at any place on
the course except a water hazard. Drop a ball either of the following ways:
·
Within two club lengths of the point where the ball lay not
nearer the hole.
·
Behind the point where the ball lay, keeping that point
between themselves and the hole, with no limit as to how far behind that point
the ball may be dropped. If the ball lay in a bunker, or other hazard, the ball
must be dropped in the bunker or hazard.
·
Areas marked by red stakes are hazards and you may, with
one stroke penalty, drop two club lengths from the hazard not nearer the hole.
·
Fescue – see 4a above.
6.
Water hazard
(Yellow Stakes): If the ball lies or is lost in a water hazard, the player
may drop a ball under penalty of one stroke, behind the water hazard, keeping
the spot at which the ball last crossed the margin of the water hazard between
the player and the hole, with no limit as to how far behind the hazard the ball
may be dropped. If the player hits
another ball into the same water hazard, a ball may be placed on the other side
of the hazard two club lengths from where it would have crossed the hazard and
take another penalty stroke.
7.
Lateral Water
Hazard (Red Stakes): If a ball is
in a lateral water hazard, the player may drop a ball under penalty of one
stroke, within two club lengths of the side of the lateral water hazard where
the ball last crossed the hazard boundary or a point on the opposite side of
the hazard no nearer the hole.
8.
Concede Putt: A competitor may concede an opponents putt on the green per USGA Match Play rules within
the following modified criteria. The LEAGUE specifies that the length of the
putt may not exceed the distance between the putter head and the bottom of the
putter grip. If the competitor is using a “long” putter
then they shall measure with a fellow competitors
normal length putter. The competitor is the sole judge in the decision to
concede the putt of the opponent.
NOTE: The conceded
putt is added as a stroke for that hole and recorded on the scorecard. The
score will be addressed in the same manner as if the player had actually made the putt. It will have no impact on any other
issues i.e. handicaps, et al. A hole CANNOT be conceded and must be completed in order to post a stroke play score for handicap purposes
based on all other existing rules. (i.e. Pick up Rule)
9.
Free drop: Within one club
length of the nearest point of relief not nearer the hole if the following
conditions interfere with stance or swing:
·
All maintenance roads and cart paths
·
Casual water or ground under repair
·
Any man-made obstacle except those in a hazard.
10. A ball in a hazard: The club must
not touch the hazard (be grounded) prior to the actual swing. This includes
practice swings. If the club does touch the hazard, one stroke penalty must be
taken. If a player’s ball lies in a bunker completely covered by casual water,
the player may play the ball as it lies or:
·
Drop the ball in the bunker without penalty at the nearest
point, not nearer the hole, where the depth of the casual water is least, or
·
Drop the ball behind the bunker under penalty of one
stroke, or
·
Declare the ball unplayable and proceed in accordance with
USGA Rule 28.
11. Dropping
rule: Whenever you are required to drop a ball, if it rolls (a) into a
hazard, (b) out of bounds, (c) more that two club lengths from the point where
it first struck the ground, (d) comes to rest nearer the hole than the original
position, or (e) in a spot that the club will strike a rock, it shall be
re-dropped without penalty. If the ball again rolls into such a position, it
shall be placed where it first struck the ground when re-dropped.
12. All local club rules apply unless league
rules have modified them.
13. Changing of the ball: USGA rules are
to be generally followed which permit any ball that has been damaged to be
replaced at any time during play of the hole, with concurrence from fellow
competitor. The exception to USGA rules is as follows: the league does not
follow the "one ball" rule, thereby allowing a player to change the
brand and type of ball during the course of play. However, you CANNOT use one ball for
the fairway and another ball for the greens!
14. Scorecards: Effective July
1, 2004, league members MUST
write the start time and end time of their match on their scorecard. Start Time
is defined as the time when the player's foursome has completed teeing off on
the first hole (either Hole 1 or Hole 10).
End Time is defined as the time
when the player's foursome has completed playing the last hole (either Hole 9
or Hole 18) and the flag is replaced at that hole. Upon completion of the
match the completed scorecards must be turned in at the clubhouse.
Failure to comply with this rule will result in a forfeit by each player listed
on the incomplete scorecard.
Beginning
in 2021, the League added 2 alternative play outings to the League schedule as a way to enhance enjoyment and promote team unity. The
events are 2 Player Scrambles and Horse Races. The rules of each are linked:
(E) GOLF ETIQUETTE
1. Be quiet and out
of the way when any golfer is ready to hit the ball.
2. When it is a golfers
turn to hit, they should be ready to hit the ball.
3. All shots should
be played without delay when the path ahead is clear.
4. Golfers should
try to watch each other’s shots. If one of the players has trouble locating
their ball, another golfer may be able to help them find it.
5. Players
searching for a lost ball are allowed only five minutes to find it. Otherwise
wave the following group through and do not resume play until that group is
clear.
6. Players should
repair divots, bunkers, and ball marks.
7. After reaching
the green, move equipment toward the entrance to the next hole. NEVER leave your equipment in front of
the green. This will enable the group behind you to hit up to the green as soon
as you have cleared the area.
8. Golfers should
be ready to putt when it is their turn.
9. Leave the green
immediately after the last player has holed out and the flag has been replaced.
Scores can be recorded on the next tee.
10. The league Officers and Members seriously frown upon HOT
TEMPERS, PROFANITY, AND, IN PARTICULAR, CLUB THROWING. Golfers that practice
these activities will NO LONGER be considered “MEMBERS IN GOOD STANDING” and
will be asked to leave the league.
(F) CHAMPIONSHIP PLAY
The league championship will be decided
at the year-end tournament (YET) scheduled for September. The winning teams
from each half of the season are matched against each other in an 18-hole
play-off. If the same team wins both halves of the
season, a play-off is avoided and that team is
automatically the league champion.
Determination of Winning Team for 1st Half
and 2nd Half
If a
tie exists in total team points for either half, the winner will be decided by
the points won when the two teams competed head-to-head with each other during
that half of the season.
If a
tie still exists because the two teams split (i.e., each team earned 5 points)
when they played each other in the half, the winner will be decided by the
total points won when each of the two teams competed head-to-head with the third place team.
For
example:
1.
Team 5 and Team 7 tie
for first place at the end of the half with 45 points each.
2.
Team 8 finished third
with 43 points.
3.
Team 5 and Team 7 also
"split" when they competed against each other during the half.
4.
Therefore, the half
winner is decided by the total points each team won when they played against
Team 8 during the half.
5.
Team 5 won 9 points
against Team 8.
6.
Team 7 only won 6
points against Team 8.
7.
Team 5 is the winner because they won more points against the third place team then Team 7.
8.
If a tie still exists,
the same tiebreaker process is followed when the two teams competed
head-to-head against the fourth place team, then the
fifth place team and so on until a winner is determined.
If there is a three-way or more way tie,
then the total points for each team from all matches against the other two (or
more) teams will be calculated. The team with the most points will be the
winner. If there is still a tie between two of the teams, then the winner of
their match for the half will determine the winner. If there still is a tie
after that, then we will follow the above rule on head-to-head competition
against the next best team(s) to determine the winner.
Determination
of League Champion at YET
At the Year End Tournament, all
six members of each team competing for the League Championship will use the
rules, scoring, and awarding of points as applied during the regular season
play with the following exceptions:
1. Handicaps will
be adjusted to reflect 18 holes of play and adjust to the appropriate slope
index for the YET golf course.
2. ALL SIX TEAM
MEMBERS MUST COMPETE (NO SUBSTITUTES) with all scores counting. If any member
is absent, normal forfeit rules will apply.
If any member has not met the minimum number of rounds required then normal forfeit rules will apply.
3. At least three
team members must play in the Championship otherwise the team net points (2
points) will automatically go to the other team and the Championship will be automatically be forfeited to their opponents.
4. Maximum points
possible is increased to fourteen (2 points per player and 2 points for team
score).
If, after 18 holes, a tie exists in team
points, the winner will be decided by the total points won when the two teams
competed head-to-head against each other during the 1st and 2nd
halves of the league season. If a tie still exists, the winner of the match
will be decided by total points won when the two teams competed head-to-head
against the third best team in the league (Third Best Team is defined as the
team with the most combined total points for the two halves, excluding the two
teams competing for the championship). If a tie still exists after using Third
Best Team, the tiebreaker process continues using Fourth Best Team, Fifth Best
Team, etc. until a winner is determined.
(G) AWARDS
AND PRIZES
Weekly
Each
week during regular season play, members will be rewarded for team and
individual performances. Members will
earn “chances” throughout the year that will better their odds of winning
raffle prizes drawn at the Year-End Tournament. Members will earn “chances” as follows:
· Team Low Net - based upon 4 team matches – the four
participating team members for that match will each receive one “chance.” In
case of ties, “chances” will be awarded to all that have the same low team net.
Note: In accordance with the team low net rule (i.e., in order to receive team
points, at least three members/subs must play that day), a team that fields
only 2 players is NOT eligible for team points and
therefore will not be eligible for the low team net prize.
· Individual Low Net - (Match Score Flights A, B, and C)
receives one “chance.” In case of ties,
“chances” will be awarded to all that have the same low net.
· Individual Low Gross - receives one
“chance.” In case of ties, “chances”
will be awarded to all that have the same low gross.
· Note: League subs do not pay dues and therefore are NOT
eligible for receiving league prizes.
Tournament
Tournament awards are as follows:
·
Net Best Ball Foursome (1st, 2nd
and 3rd)
·
Individual Low Gross (1st, 2nd
and 3rd)
·
Individual Low Net (1st, 2nd
and 3rd)
·
Longest drive - 1 hole
·
Closest to the Line - 1 hole
·
Closest to the pin - 2 holes (3 per hole)
·
Only one award per person - based on highest value of award
·
Golf ball must be in the fairway of the “longest drive”
hole to qualify for the longest drive.
·
Golf ball must be in the fairway of the “closest to the
line” hole to qualify for closest to the line drive.
·
Golf ball must be on the green of the "closest to the
pin" hole to qualify for the closest to the pin. The distance should be measured to the
closest edge of the cup.
Trophies will be
awarded at the final tournament for the league champions in the following
categories:
·
Team Championship Trophy - 7 “trophies” awarded to the team that
wins the season play-off match and will be identified as “LEAGUE CHAMPIONS”.
·
Team Runner Up Trophy - 7 “trophies” awarded to the
team that loses the play-off match and will be identified as “1st or 2nd HALF CHAMPIONS”, whichever is
appropriate.
*
(note - winning
either of the aforementioned team trophies does not
preclude members from winning individual trophies)
·
Team 3RD Place Trophy – 7 “trophies” awarded to the team
that wins the consolation match play-off between the 2nd place teams from the
1st and 2nd half of the season and will be identified as “3RD PLACE”.
·
Low Gross for Season – One Trophy – 1st LOW GROSS (requires 9
matches, forfeits included, to qualify).
·
Low Net for the Season - One Trophy – 1st LOW NET (requires 9
matches, forfeits included, to qualify).
·
Most Valuable Player - One Trophy – MVP (requires 9
matches, forfeits included, based on highest average points won per match
during the season).
·
Most Improved Player - One Trophy – MIP with the most
improvement in average gross score for the year to be calculated by subtracting
the current end of year gross average from the previous year average (requires
9 matches, forfeits included, in each year).
·
Team Most Valuable Player – REMOVED
In the event of
ties for individual trophies, all will receive equal awards to be determined
each year by the Executive Committee and remaining funds
(H) MISCELLANEOUS
·
A member may terminate his/her membership at any time by
advising any member of the Executive Committee in writing with the
understanding that the dues will be refunded at the discretion of the Executive
Committee (see 2. Annual Dues &
Rebates).
·
A member may contribute their membership to the League for
reuse at the discretion of the Executive Committee.
·
When, in the opinion of the Executive Committee, a member’s
conduct warrants their removal from the League and /or they are no longer
considered to be a “member in good standing”, the member’s name will be removed
from the League records. The unused portion of the year of play will be
terminated and the dues for the unused portion will be refunded based on 2. Annual Dues & Rebates. The vacant
position will then be filled per item #2 below.
·
When a member is unable to maintain them self as a “member
in good standing”, as identified in items (a) through (i) in "2. Annual Dues & Rebates", the
Executive Committee WILL
remove that member from the league roster. These decisions will be made PRIOR TO THE SECOND HALF OF THE SEASON or
after each season with notification to the affected member prior to the start
of the second half of the season or the new season, respectively.
2.
Annual Dues & Rebates
·
Should a new member fill a vacancy during the season,
he/she is required to pay the full amount for the annual dues. Annual dues are
no longer prorated.
·
League members who are asked to leave
the league at the end of the first half because they are no longer a member in
"Good Standing" may be entitled to a $50 rebate of their league dues.
Reasons for being asked to leave include the following:
(a) Can not play to a
25 handicap
(b)
Does not play when scheduled to play and does not get a sub
(c)
Does not pay his/her greens fees in a timely manner
(d)
Does not pay his/her greens fees for their forfeits
(e)
Un-sportsman-like conduct (e.g., throwing clubs or using foul language)
(f)
Does not pay his/her league dues
(g)
Does not adhere to league member responsibilities as listed in the
league rules
(h)
Officers have deemed the member to be no longer in "Good
Standing"
(i)
Consistent excessively slow play
·
For the aforementioned
conditions, the financial rebate is as follows:
(a)
Receives $40 rebate
(b)
Receives $40 rebate
(c)
Receives $40 rebate minus greens fees owed
(d)
Receives $40 rebate minus greens fees owed
(e)
Receives $40 rebate
(f)
No rebate
(g)
Receives $40 rebate
(h)
Receives $40 rebate
(i)
Receives $40 rebate
Note A: Each league members must pay the annual dues regardless of
when (i.e, 1st half or 2nd half) he/she is assigned
to a team.
Note B: In (c) and (d) above, if the league member owes more then $40,
then that person will not receive a rebate and must pay the amount exceeding
$40.
Note C: If the league member leaves in the 1st half, the above rules
apply. If the league member leaves in the 2nd half, then that person WILL NOT
receive a rebate.
Note
D: If a league member leaves for his/her own reason in the 1st half, then
he/she is entitled to the $40 rebate. If
a league member leaves for his/her own reason in the 2nd half, then he/she WILL
NOT receive a rebate.
3. Assessments
§ From time to
time, the Executive Committee may have the need to impose an assessment. In
such instance, assessments would 1st. be applied on league officers
and 2nd on league members. 1st the league officers dues would not be waived for that year. 2nd
if assessment need be applied it would be applied to all league members
including officers and it may not exceed 20% of the annual dues. Assessments
greater than 20% will require approval of two-thirds of the league membership.
Upon approval of the assessment, payment is to be forwarded to the Treasurer
within 30 days of the date of notification to the membership. Failure to comply
will cause the member’s name to be removed from the records of the League and
all privileges extended under the League Bylaws will be forfeited. Termination
will be executed in accordance with the by laws as covered in “1. (bullet 3)”,
above.